“Priest” feature film
Effects Technical director
Autodesk 3D Studio Max fluid and particle simulations.
Created particle simulations of desert dust, general dust and train smokestack using FumeFX and 3D Max particle system.
SpyPost, San Francisco






“Priest” feature film
Effects Technical director
Autodesk 3D Studio Max fluid and particle simulations.
Created particle simulations of desert dust, general dust and train smokestack using FumeFX and 3D Max particle system.
SpyPost, San Francisco